Monthly Archives: March 2014

Ed Tech 503 “lead discussion”

For our fourth week in Ed Tech 503, our small group was responsible for leading the weekly discussion.  This entails, creating a narrated presentation in Voicethread that  summarizes the readings, and responding to our classmates comments on the discussion board for the two questions.   We also needed to develop four potential discussion board questions, that Dr. Trespalacios then tweaked for the actual discussion board.  The questions that we submitted were:

Discussion #3 Questions by Alissa Blackburn, Caroline Cooney, Kent Ellison, & Erica Fuhry


1) How exactly can we create a better connection between performance and learning contexts through our instructional design decisions? Can you offer examples from your own experience? Is it really that important to have a connection between these contexts?

2) Based on learning theories and the Pedagogical approaches (Instructivist, Constructivist, Connectivist), as presented in the book,  which pedagogical approach do you feel most comfortable with as a new Instructional Designer and why?

3) While collecting and reviewing content, why is it important to keep your terminal instructional goal in mind?

4) As an Instructional Designer how do we create material applicable to all audiences? How do we differentiate between age groups and second language learners without adding too much irrelevant content?

The actual questions for the Discussion Board were:

Question 1: Based on learning theories and the pedagogical approaches (Instructivist, Constructivist, and Connectivist), as presented in the book, which pedagogical approach or approaches do you feel would be more appropriate to use in your instructional design project and why? Please, make a short introduction of your project to understand better your instructional decisions.

Question 2: In case study #2, Michael Bishop encountered many different barriers getting his educational games piloted in various school districts. What are some of the barriers that stood out to you, and what do you (as an instructional designer) recommend he could have done to overcome these challenges?

Here is the link to our Voicethread presentation.

I chose the Following AECT standards

1.2 Message Design “Message design involves planning for the manipulation of the physical form of the message” (Seels & Richey, 1994, p. 31). Message design is embedded within learning theories (cognitive, psychomotor, behavioral, perceptual, affective, constructivist) in the application of known principles of attention, perception, and retention which are intended to communicate with  the learner. This sub-domain is specific to both the medium selected and the learning task.  I chose this because question one discusses how the students will apply learning theory to their ID project.

1.2 Message Design “Message design involves planning for the manipulation of the physical form of the message” (Seels & Richey, 1994, p. 31). Message design is embedded within learning theories (cognitive, psychomotor, behavioral, perceptual, affective, constructivist) in the application of known principles of attention, perception, and retention which are intended to communicate with the learner. This sub-domain is specific to both the medium selected and the learning task.  I chose this because question one begins the discussion of how the students will design their message for their ID project, as well as we created a Voicethread presentation which is a specific medium to help students understand the meassage.

2.4 Integrated Technologies “Integrated technologies are ways to produce and deliver materials which encompass several forms of media under the control of a computer” (Seels & Richey, 1994, p. 40). Integrated technologies are typically hypermedia environments which allow for: (a) various levels of learner control, (b) high levels of interactivity, and (c) the creation of integrated audio, video, and graphic environments. Examples include hypermedia authoring and telecommunications tools such as electronic mail and the World Wide Web.  I chose this standard because we utilized av, print (various forms of media) that were presented using a computer that allow the end user to interact with the content and each other.